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Author Topic: Motorcycle Cabinet For My Own Video Game  (Read 1829 times)

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DaredevilDave

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Re: Motorcycle Cabinet For My Own Video Game
« Reply #40 on: July 18, 2016, 07:33:21 pm »
After a night of gaming with a friend, I decided it was time to clean up the GUI.

I've been playing with MaLa and yesterday I discovered the MaLa Layout Editor.

I downloaded the newest Beta (2011?) for MP4 support. I played around with adding graphics to the games list.



I don't know how long MaLa has had the ability to do the "circular" menus. After a LOT of tweaking I got it working well.

I have another "emulator" set up for Daredevil Dave, as well as other PC games.



I'm using batch files to launch the different PC games and it works great. This way I only need one Emu Page for all the PC games. I received Tiger Woods 08 from Amazon and installed it.

I have a lot of work to do to the menu but so far I'm liking how it works and looks, in general.

As for the monitor size, I kinda think it's too big for some games. I think I died a few times in Galaga because it's hard to take in the whole screen.

My friend likes the big screen. And it IS fine for most games. But, like I said before, I can shrink the screen size any time I want. Still playing with that. So the monitor is okay. I'll decide on screen size before I make the bezel.

One bummer about this TV is there is no sleep mode. If the PC goes to sleep the monitor stays on with a bright blue screen. Just mentioning that in case anyone is shopping for a screen. This is a TV technically, so that may be why. Kinda sux, but the remote control makes up for it. Maybe I can rewire the power button so it's always on and just use a power strip.

If anyone has any questions on any of this please feel free. I don't know what others have done with MaLa - finding layouts are a pain for me because of my screen size, and I have found no sites that really offer a way to browse them easily. It seemed easier to just make my own, and I enjoy doing so.

I will gladly share the layout if anyone is interested. I intend to use MaLa "Steps" (I think it's called that) to do the different emulators.

This layout is a fixed 1920 x 1080. I wanted it scaleable but my scrolling menu didn't like it, and I don't need it really. It's still in the early stages.
My Custom Motorcycle Cabinet Build For Custom Game (Daredevil Dave):
http://forum.arcadecontrols.com/index.php/topic,151106.0.html

DaredevilDave

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Re: Motorcycle Cabinet For My Own Video Game
« Reply #41 on: July 31, 2016, 12:08:23 am »
Yay! The TV screen is defective, returned it today. So that's been my week.

Good news: I am now taking this opportunity to find a slightly smaller panel. It is not easy. There are no 30 inch TVs that I can find.

There are some 30 inch monitors, but they're either too nice/expensive (I'd want it for my desk!), or used and have so-so reviews online, which makes me nervous.

I have a 28 inch monitor sitting in there for now. Good thing I have all these screens just sitting about. It's too small, I think. Close though. If it were 16:10 rather than 16:9 it might work. I think it's just too short. I am open to changing my mind on that, and will be using this 28 inch  (27 actually) for a few days.

I'm ditching the idea of a TV instead of a monitor because TV's can't be shut on and off (or sleep) by the computer the same way a monitor can. I put my computer to sleep (I rarely shut it down) so I'd like the monitor to do the same.

Once I get the monitor I can finish this thing!
My Custom Motorcycle Cabinet Build For Custom Game (Daredevil Dave):
http://forum.arcadecontrols.com/index.php/topic,151106.0.html

MTPPC

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Re: Motorcycle Cabinet For My Own Video Game
« Reply #42 on: July 31, 2016, 03:42:09 pm »
As long as the TV comes alive on power up, you can use a smart strip to give your speakers and monitor power when you pwer up your PC.
Pinball and Video Arcade Repair in Billings, MT USA
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DaredevilDave

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Re: Motorcycle Cabinet For My Own Video Game
« Reply #43 on: August 03, 2016, 04:38:49 pm »
Problem is that I don't turn off the computer, not often. I wonder if it would still work? It sucks because cheap TVs have better viewing angles than cheap monitors, at least in my experience.

In the meantime, I realized last night that not using V-sync is very bad for my controllers (in MAME). After enabling it there is no more discernible latency between mashing a button and watching the little bullets come out of a ship.

In other news - I've been working on a golf game for the past few days. Kind of a Golden Tee clone, but with better graphics (not yet, but they will be) than the older versions available to MAME users.

So far I have a trackball swing system, the ball flies, you can rotate and aim anywhere you want. I have one hole that I'm playing around on.

Grass textures are temporary - everything is I guess haha...





I thought about making a bowling game instead. It would take less time and uses the same mechanics to get the ball rolling. In fact I made a bowling game like 7 years ago for the iPhone that was never released. It has realistic ball curving and good pin physics, and a unique way to throw that curve.

I don't know how far I'll go with it. I'm not sure there is a need for such a game. With the golf game I would release new courses though rather than being stuck with the same 6-7 courses. Golden Tee also has no personality, at all.

I've wanted to make a golf game for a loooong time, so I'm just screwing around with this.

P.S.:

Name this game:

"Looks like he hit the tree, Jim"
My Custom Motorcycle Cabinet Build For Custom Game (Daredevil Dave):
http://forum.arcadecontrols.com/index.php/topic,151106.0.html

stigzler

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Re: Motorcycle Cabinet For My Own Video Game
« Reply #44 on: August 04, 2016, 01:43:20 pm »
How about a bowling game on a golf course? With rockets.

DaredevilDave

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Re: Motorcycle Cabinet For My Own Video Game
« Reply #45 on: August 05, 2016, 06:41:55 am »
How about a bowling game on a golf course? With rockets.

Yes! I was actually thinking there must be SOMEthing besides golf and bowling that I could do with this. I was thinking hand grenades. Or something less explosive like that bean-bag game people play outside - I can't remember the name.

I did make a quick bowling alley, made the golf ball into a bowling ball. Works nice. But it's bowling.

My motorcycle game has "motorcycle golf" and bowling too. You leap over the course from a hillside and crash near each flag. Bowling - similar with giant pins. So I'm willing to go weird.

My old bowling game had different lanes or alleys. The first was a backyard red-necky thing made of plywood and cinder blocks. You work you way up through weird locations, like an underground mafia hideout bar/bowling lane. I never finished or released the game.

Anyways, perhaps there is a forum area for this topic? I'll check it out.

In the meantime, I'm open to any ideas for a cabinet trackball game, ridiculous or otherwise. One strange idea may spark another.

I do like how the super-old black and white Atari Football game used the trackball to determine the speed of the players on the field (the X's and O's). I remember standing at odd/strategic angles and wailing on that trackball going for a touchdown. So, some kind of similar action like that could be cool. Like if you're fast with the ball you're fast in the game.

I'm hoping to paint the cabinet soon. Blue base color and the whatever from there.
My Custom Motorcycle Cabinet Build For Custom Game (Daredevil Dave):
http://forum.arcadecontrols.com/index.php/topic,151106.0.html

BigCurtis

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Re: Motorcycle Cabinet For My Own Video Game
« Reply #46 on: August 05, 2016, 02:15:43 pm »
I never understood the popularity of the regular golf games. Sure you need one or two, but after that, I assume golfers would prefer to be real golfing, out in the "nature" and all that. On the other hand, I don't think I can get enough of the miniature golf courses. Dunno, maybe because it's closer to pinball that way?

After your usual pointer-style trackball games (Missile Command), the "hey you're a ball, roll roll roll!!" (Marble Madness), positional shooter (Centipede), the XOs football movement, and the golfs, I can't think of any without considering a mouse an upside down trackball.

Always thought it would cool to have a game where the LS30 (or rotary stick of your choice) controls movement & facing of main player avatar, with buttons for shoot or whatever, and a trackball to control the movement of a defenseless character you're escorting to safety, or harmless spy drone. Vareity of themes appropriate, but I think it'd be a fun control scheme/mechanic.

  
 

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